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Square Enix Entering the World of Cloud Gaming with Project Flare


Apparently, the Final Fantasy developer believes that the future of gaming is in the cloud – well not literally, they mean cloud based gaming. They have decided to venture into that realm with “Project Flare” and Ubisoft will accompany them.

The official website of Square Enix has dedicated a spot to Project Flare providing the press release and extensive information regarding how they plan to go about doing this.

Project Flare will attempt to use a vast array of servers combined to perform as a virtual supercomputer where various processes will be divided to present an experience that will “revolutionize the way users will interact with content,” says Square Enix.

The processes that cloud will takeover will include animation, AI and game physics. In a layman’s language and according to the developer’s expectations, the game footage will be streamed like videos.

Jacob Navok, the director of business development at Square Enix was talking to Polygon when he explained how their approach to the project is going to be different.

“Up until now when we’ve talked about cloud gaming, we’ve mostly talking about streaming games. They weren’t really cloud games to us. Gaikai, OnLive and the other companies were just putting a console in the data center. They weren’t actually changing anything about it.”

What they are aiming at here is “unlimited processing potential,” which according to Jacob cannot be achieved by the consoles and PC that are being used now a days since they have a limit to their processing abilitites.

“When you have a virtual supercomputer, you have new ways of interacting with content, you have new ways of distributing that content and that should result in new experiences,” he said.

Ubisoft will play its part in providing their Arcus technology which they use for similar purposes. Even though the two developing houses are big names in themselves, they are still looking for partners and developers.