Publisher Konami shed more light on how exactly their titles Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: Phantom Pain will interact with each other.
They are indeed separate games, but Ground Zeroes will act as a prologue to Phantom Pain, and as such it will arrive sooner. A release window for Ground Zeroes is set around Spring of 2014. It will come out on Xbox 360 and Playstation 3, as well as Playstation 4 and Xbox One.
Peculiarly enough, there are different prices for digital and retail versions planned. A retail copy for PS3 or Xbox 360 will cost €29.99 in Europe, but only €19.99 online.
The same isn’t true for the next generation consoles though, which remain at a price of €29.99 for both Playstation 4 and Xbox 360 in the digital form.
Lauded creator of the Metal Gear series, Hideo Kojima, commented on the need of a prologue, stating:
There will be a significant difference in what Phantom Pain brings to the series, so we want to ease players into the new open world environment and its potential. As such, Ground Zeroes has been designed to introduce key elements, allowing them to fully benefit from all that the new game will offer.
In prior titles, the Metal Gear series offered more linearity and confined environment settings with its stealth action game. This is set to change in Phantom Pain, which goes into a full open world setting.
Therefore, the story of Ground Zeroes will go over a Cuban prison camp, where players will gradually be presented with more complex environments and capabilities.
For instance, weather elements and day cycles will now have an effect on the game’s outcome.
The new Metal Gear titles are being produced with Kojima’s Fox Engine, which was previously used in the latest Pro Evolution Soccer, though it suffered from performance issues in the sports title.