The space trading and combat simulator by Cloud Imperium Games is the largest fund yielding project through crowd-funding techniques. Star Citizen made $24 million and now we actually know where they are spending that much of money. A new video was published by the developer on the game’s website which speaks a lot about its potential.
“We’re pushing the limits with Star Citizen, and this commercial is our best example yet,” said Chris Roberts the game creator while talking about the video in question.
While talking about the quality of the game’s graphics that the video portrays beautifully he said “It’s rendered 100 per cent in-engine in real-time at 4K resolution. We scale everything for the super high resolutions that will be the basis of tomorrow’s gaming experience; our assets are designed with high polycounts instead of having details baked into their textures. That’s a big part of why Nvidia and AMD have been demoing Star Citizen at 4K!”
The trailer showcases the Anvil Aerospace Hornet and its three variations in an in-game commercial that is demoing the spaceships.
As if they knew some of us, including me, would worry whether the platforms that this game will be released to will be able to cope up with the heavy graphical renderings, Roberts continued assuring by saying that the upcoming machine will be able to pull this off.
“The next generation of CPUs and GPUs will make this kind of experience possible in gameplay, and we are building Star Citizen to be ready. With the Hornet commercial, we wanted to give our backers an early look.”
Right now Cloud Imperium is aiming at an extra million dollars of funding but that is all the news we have regarding the game’s development.
Star Citizen is expected to be released in the last quarter of 2014.