Warface Lead Producer Talks About Female Characters

Alright so who doesn’t like arched backs, low cut tops and exposed waists right? That is exactly what the lead producer of Warface Joshua Howard is emphasizing in so many words while talking to Wired about the games etched out sexism and use of sexualized female character skins.

Now that I have your attention folks, what is actually being talked about here is why the sex oriented elements are there in the otherwise combat based game. what Joshua had to say in return was that such additions to the game were solely based on fan demand:

“The skins we’re showing right now are the skins that basically came out of our Russian region. They’re not what our players at first requested in the Russian region. They tended to be considerably more extreme that what we ended up shipping with.”

He edged towards the regionalization of content to prove that all the content that was being talked about had come out as a result of what the users asked for, stating that “the female skins (are a) good example of how we see how culturally the different regions approach the same game in different ways.”

For instance he mentioned a Chinese skin they are making and said that “those are leaning in a different direction. It’s interesting to see they are also somewhat unrealistic as compared to the males but differently than the Russians.”

So there you go, blame it on us Crytek; we can take it, no problem there. Surely this has nothing to do with business for the sake of money and selling what sells right? Hey, don’t worry I am good with the cleavages.