Alright so how many of you have been wondering what it would take for you to run the latest version of Call of Duty on your PC? Since we now know that Call of Duty: Ghosts will be releasing on November 5, it was about time we got our hands on the system requirements, thanks to NVIDIA we have.
The GeForce website has relayed what would be an actual horrific ghost for some of the PC users; the latest iteration in Activision’s first-person shooter will take up as much as 50GB of the hard drive.
Imagine what such a huge pack of assets would do to other installations that you would have wanted in case of a limited hard drive. Here’s the full list of system requirements that were shared:
Minimum System Requirements
- OS: Windows 7 64-Bit / Windows 8 64-Bit
- CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better
- RAM: 6 GB RAM
- HDD: 50 GB HD space
- Video: NVIDIA GeForce GTX 550 Ti / ATI Radeon HD 5870 or better
- Sound: DirectX Compatible Sound Card
- DirectX: 11
- Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.
Recommended System Requirements
- Video: NVIDIA GeForce GTX 780
As you can see, the graphics demand is also relatively high ended. What it makes me question is that since the game is not one of the extremely lengthy ones (at least the single player isn’t) why would it be such a biggie when it comes to requirements?
Of course, it is the first Call of Duty game that includes playable dogs and women but come on that doesn’t make the game so hefty.
The Internet requirement is fine as far as the multiplayer is concerned, but I hope they have no ulterior motives in asking for an internet connection at the time of activation. What I am talking about is limited installs as they would obviously piss off some of us.
So, there it is. We do not know what will be the download size of PS3, PS4, Xbox 360 and Xbox One yet, but I am expecting something on similar lines – not good!
What do you think?