In Watch Dogs players will have the option to either use violence and blast their way through or adopt stealth to slide past enemies. The latter actually is more than just a gimmick and Aiden Pierce can use his stealth skills to even end the entire game.
Watch Dogs’ senior director Dominic Guay revealed in an interview with Polygon that players will not have to shoot and kill enemies all the time.
“About 95 percent of missions you can completely stealth through, or flee or chase without having to shoot,” he said. “So it’s really player choice-driven. There are a very few, very limited amount of missions that will force you to kill people.”
Thanks to his trusty cell phone, Aiden can pretty much get hold of a great amount of personal information on almost anyone. This information can prove to be useful in missions or they can help Aiden stop crimes before they are about to happen. Players more or less will feel like a cyber vigilante.
Watch Dogs is going to feature plenty of stealth options for players to go through in the game’s multiplayer mode. However, Guay isn’t ready to talk yet and promised to reveal those features when they approach the game’s release on November 19, 2013 for all major platforms.