GTA 5 Endings Walkthrough Guide – Which Option You Should Choose

By   /   Sep 27, 2013

Grand Theft Auto 5 is the first game in the GTA series to feature multiple endings. Since this guide deals will all three of those, be warned that this article is chock-full of heavy spoilers.

You don’t need to worry about specific choices in the game, just the last one, which takes place when Devin comes over to Franklin’s house.

Switch to Franklin at his place and step onto the yellow marker inside his house. When you do this, the doorbell with start ringing. Open the front door to see Devin in a tracksuit, who will then proceed to invite himself in.

He says that he wants you to kill Michael, upon which Franklin protests that he doesn’t want to do that, and furthermore that the FIB want him to kill Trevor instead. Devin then tells you that you have three options; to kill Trevor for the FIB, kill Michael for Devin or to take the idiot option and try to save both of them.

After Devin leaves, Franklin opens his phone and there are the three options on display, pick one and play out the results. For more help on GTA 5, read our Stock Market, Easy Money/Infinite Money and Properties Guide.

GTA 5 Endings

Option A (Kill Trevor)
If you choose this option, Franklin will call Trevor and set up a meet. Then he will call Michael and ask for assistance, to which Michael will be a bit on the fence, but tells you that he’ll see what he can do.

Drive to the meeting place, where you will talk with Trevor and he accuses you of trying to get him to help you kill Michael. Franklin replies that Trevor is his true target, whereupon Trevor will try to escape. Get in your car and chase after him.

The chase will be long and difficult, as he will try to lose you by weaving through traffic, but Franklin’s special ability means that traffic is a nonexistent concern. Don’t bother trying to shoot him from the car, as you can’t actually catch up to him.

Eventually, you reach the oil fields, where a cut-scene kicks in and Michael shows up to wreck Trevor’s vehicle and wound him in the process. Then you two will proceed to pour gasoline over your former comrade and burn him.

After this ending you will not be able to play as Trevor again.

Option B (Kill Michael)
If you choose this option, Franklin will call Michael and set up a meet. Then he will call Trevor and ask for assistance, to which he will refuse.

Drive to the meeting place, where a cutscene takes place in which Michael realizes – to his horror – that Franklin means to kill him. He will flee and a chase will take place. This chase will also lead to a cut-scene ending, so there’s no point in shooting at him.

Michael however, has no problems shooting at you, so be careful as you climb through the catwalks and the ladders. After the chase will be another cutscene at the top of the structure, where Franklin and Michael struggle with one another before Michael falls off the edge and Franklin grabs him.

You can try to save Michael here or drop him, but both outcomes result in Michael’s death. After this Michael will not be available for play.

Option C (Kill the A-Holes instead)
By far my most favorite option (Both because it involves saving Michael and Trevor, and because of all the running and gunning).

Franklin will call Lester and set up a meet, Drive over to his house to engage in a cutscene. Initially flabbergasted at the situation Franklin’s been put in, he nevertheless comes up with a plan to first exhaust the protection the FIB and Devin have at their disposal by luring them into an ambush at the foundry.

After the cutscene, go pick up Lamar and drive over to the foundry, where Lester has called the other two. Lamar stays outside to watch for the bad guys and you head inside to find Trevor and Michael pointing guns at each other, both are convinced you called them here to kill them.

Franklin talks reason into them and they all get ready to face off against a small army.

In the upcoming fight, never stay out of cover for more than a few seconds at a time. Stay at your position and duck down after each kill. Only pop out of cover to shoot at a target. Use the explosive barrels scattered around to kill multiple enemies if circumstances allow it.

Before long, Trevor will alert you to enemies approaching on the catwalks above. You don’t have a good angle on them, so switch to Michael, who’s using a sniper rifle at the moment to take them out.

A little bit after this, Lamar will call in from outside, saying that he’s under heavy fire and could use some assistance.

Take Franklin and make your way outside to where Lamar is, making use of cover along the way. There are several cars parked outside and many of the Meriweather and FIB troops are using them as cover. Use a grenade or remote explosive to kill a bunch of them at once. Kill the enemies alongside Lamar until Michael calls in and says that Trevor’s gone silent.

Franklin will respond that he can’t leave Lamar, so you’ll have to switch to Michael and go over to where Trevor was stationed. Run and gun down the enemies along the way, and make use of cover and Michael’s special ability to survive the trek across.

Find Trevor, and work with him to dispatch the remainder of the forces inside the foundry. Then Trevor and Michael will split up, the latter going to the catwalks in the back of the foundry, and the former going around the side to flank them. A helicopter will appear here but if you focus down the pilot it should go down pretty easy.

This will mark the end of the fight, and the three of you will meet back up and discuss your next move. Trevor decides to kill the FIB agent, Michael will go off to kill the gangster Stretch and Franklin is assigned the Triad boss as his target.

The FIB agent will be in one of the cabins on the ferris wheel at the pier. Drive to the targeted location as Trevor and use a sniper rifle to figure out which cabin he’s in. Then use a rocket launcher to blow him up. Escape the cops afterwards.

As Michael, go to the targeted location to find a basketball court with a bunch of gangsters. Take out a rapid firing gun and mow all of them down, they’re in the open anyway. If you do it fast enough you won’t even have to escape, since they’re all dead.

Lastly, go as Franklin to the targeted location on a bike. Arm yourself with remote explosives and as soon as you get there toss bombs at either the cars themselves (especially the middle one, that’s where the target is) or just mine the exit of the parking lot with them. Hit the trigger to kill them all.

Now switch to Trevor, it’s time you dealt with Devin.

Drive over to his mansion, you have two options in how you want to do this. You can go in all guns blazing, taking out all the guards while absorbing damage using Trevor’s berserk ability, or you can station yourself on the hill opposite his house and take out the guards using a silenced sniper rifle.

Either way, head-on in and grab Devin, he’ll be hiding in a box near the pool.

Trevor dumps him in the trunk of his car and you’ll have to now drive off to the coast, where you meet up with Michael and Franklin. There will be a cutscene where you will drive Devin, car and all, into the sea and depart happily.

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