Midnight City, New Indie Publishing Label Formed by Majesco Entertainment
I feel that indie developers deserve all the support that they can possibly get, considering how difficult life is for many of them as they struggle to make a name for themselves in this market dominated by huge publishers and AAA games. That’s why I’m always happy to hear of publishing labels that are put together exclusively for indie games, and why I’m proud to tell you that Majesco Entertainment have brought Midnight City, their new indie publishing label to the table.
Majesco Entertainment are known for such titles as Zumba Fitness World Party, and Hulk Hogan’s Main Event, which might not be the biggest games out there but they have certainly generated enough buzz to make a name for themselves in this run and gun market. Now that they’re moving into the indie dev segment of the market, hopefully they can take their name and brand and help those devs get their name and their games out there to the public.
This new division will focus its resources on getting indie games published on digital distribution systems such as Xbox Live Arcade and PlayStation Network, as well as unspecified PC digital platforms (potentially Steam Greenlight and Desura). They’ve managed to hire on some great talent as well to work on this side of things, with the former editor-in-chief of IGN, Casey Lynch, joining on, as well as Doug Kennedy the former president and CEO of Reverb Communications to lead the new project.
They’ve got a great headstart on things, with ten brand new games to show off which they will be doing this weekend at PAX where they have a booth already prepared. The likes of VIDEOBALL, The Bridge, Blood of the Werewolf, Krautscape, Slender: The Arrival, Organic Panic, High Strangeness, Super Rad Raygun: The Lost Levels, and Grapple are all gonna get a chance to shine in the limelight this weekend and hopefully get those developers closer to the mainstream market.