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GTA V Features Dynamic Scores That Adapt to Your Situation

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When it comes to Grand Theft Auto V, Rockstar is leaving no pebble unturned. Every aspect of the franchise has been improved and taken to new heights. The same can now be said for the music department where the game has been revealed to feature 15 radio stations, two dedicated radio talk shows and 240 licensed songs.

In all coming “somewhere in the proximity of 20 movies’ worth of score,” soundtrack supervisor Ivan Pavlovich told Rolling Stone.

“It’s the largest soundtrack that we’ve done, and the largest score that we’ve done,” he said.

Pavlovich explained how their team needed to “capture that feeling” of modern-day LA and California. Various radio stations were approached who helped out in listing themes and tracks which would best suit GTA V’s purpose. Pavlovich noted that the game would also feature a pop station, something which was overlooked with previous GTA titles.

Be it the terrain, environment or your activity; GTA V will provide an interactive score that will adapt to your situation or environment. This dynamic self-composed score was produced by a three-man team consisting of Tangerine Dream, DJ Alchemist and Woody Jackson – who previously worked on Rockstar’s Red Dead Redemption.

Earlier this week due to a glitch in Sony’s systems, European players who had pre-ordered GTA V for the PS3 were able to access some of the game files. In the process a portion of the game’s score was leaked online. Considering the amount of effort Rockstar has put in the audio department, we can understand why they would be disappointed.

Grand Theft Auto V is all set for release on September 17 for the PS3 and Xbox 360.

Rockstar has yet to talk about a PC version. Though looking back at previous GTA titles, the PC port usually pops up after 6-8 months of the consoles’ release. On that basis expect a PC copy to hit shelves most probably in summers of 2014.