Black Ops II: Apocalypse DLC Detailed in Dev Video

Following Activision’s announcement of Apocalypse, the final DLC map pack for Call of Duty: Black Ops II; developer Treyarch is now offering more details on the content.

The game’s design director David Vonderhaar himself lays out the new multiplayer maps, inspirations, tactical points and strategical positions in a new video. Executive producer Jason Blundell also joins him later on in showing off the new weapons and enemies in the game’s new zombie map called Origins.

Apocalypse is the final DLC pack for the game and will once again be a timed exclusive for the Xbox 360. It will be available for 1200 Microsoft Points starting from August 27. The PS3 and PC players can expect their turn to come in around a month’s time.

Here’s a quick run down on the featured content.

A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.

Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.

Fans of Stadium from the original Call of Duty: Black Ops First Strike DLC will find themselves at home on Takeoff. Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.

An adaptation of the fan-favorite Courtyard from Call of Duty: World at War, where two archeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of Courtyard with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.

In Origins, “players will be deployed to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, Tank, Nikolai, Takeo, and Rictofen, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.”