At E3, EA and DICE revealed Battlescreen or the second-screen functionality for Battlefield 4. What it essentially provides is a stats screen this is displayed on your tablet or mobile as a mini-map. It boasts a lot of details so players can place it in front of them and know what’s happening on the battlefield. In addition, players can also instantly call air-strikes and other orders through the Battlescreen.
EA has today revealed that the second-screen feature will be exclusive to the PS4, Xbox One and PC. It won’t be available for use on current-gen, that is the PS3 and Xbox 360.
Battlelog assistant producer Jesper Nielsen explained that the decision is due to “the web”.
“Battlelog is powered by the web, and that has a lot of implications. There are a lot of different things you can do, things you can do faster, rather than building stuff in native code,” Nielsen said.
“It’s going to be a lot easier for us to actually update things from the in-game Battlelog than would otherwise be the case. You’d have to do patches normally; here we can actually do things almost by the flick of a finger.”
Nielsen said DICE is experimenting with more functions for Battlelog and Battlescreen.
“To be frank, it will stand its real test once we get it out to the players and see how they use it, both when they play and don’t play. That will teach us a lot and help us innovate even more in this field,” he said.
For one thing, Battlelog for Battlefield 4 on the PS4 and Xbox One will use a QR code rather than an Origin log-in. The assistant producer noted that far too many users stopping using Battlelog for Battlefield 3 because they simply forgot their Origin login details.
Battlefield 4 launches on Xbox 360, PlayStation 3 and PC on November 1, with next-gen versions to follow later in the year.