If you love explosions, guns, knifing people back and a truckload of particles, then you’re going to want to check out this video of Battlefield 4 on Ultra-High graphics settings.
While at first it may not seem that there’s a great deal of difference between the visuals of Battlefield 3 and Battlefield 4, it’s important to know that a lot of the new power is being used in the dust and smoke particle effects that are now present.
If you rewatch the video and pay close attention to the particle effects you might see what I’m talking about.
Unfortunately we don’t get to see much of the really cool stuff DICE was supposed to do with the Frostbite 3 engine (no skyscrapers keeling over in the video, sorry to say) but the footage still looks alright, and according to a lot of people ‘It’s still in alpha’.
I wonder though, isn’t it better from a gameplay standpoint to have less particles on screen than your opponent? If you can clearly see the other guy through the smoke and he can’t see you doesn’t that give you an advantage?
Frostbite is not difficult to port, but the technological limitations of the current console generation means that Battlefield 4 on Xbox 360 or PS3 might not look so great. Don’t know if the Xbox One and PS4 versions will deliver, though it’s quite likely they’ll be up to snuff.
Battlefield 4 is due out around October later this year.