Today Activision and Infinity Ward revealed their plans to debut the multiplayer mode of their upcoming title, Call of Duty: Ghosts on August 14.
The Call of Duty series has exploded in popularity over the past few years, with the annual releases of new titles in the series only bringing in even more players, and it’s the multiplayer mode of these games that have kept this juggernaut of a game series going for so long.
Now we’ve got the latest addition in the form of Call of Duty: Ghosts coming up, and everybody is eager to see what Infinity Ward have done to improve this latest game’s multiplayer over the previous iterations.
If you’re eager to check out the new multiplayer, then Infinity Ward will be streaming is on the official Call of Duty website in a live reveal on August 14, from Los Angeles.
Infinity Ward have promised that Call of Duty: Ghosts will be built from a new engine that in turn has been built from the game engine that every Call of Duty title since Modern Warfare has been built on.
This new game engine is supposed to make the gameplay a lot smoother as well as introduce new features which the company are yet to completely elaborate on. How it will all tie into multiplayer has been kept very quiet, so this live debut will hopefully answer a lot of the questions that gamers have been asking.
Ghosts will mark the eighth game released annually (that’s a game a year since 2005) in the Call of Duty series, with a new game being released every year since Call of Duty 2.
For some people it’s a mystery how the popularity of the series has kept rising, whilst for others it’s a never-ending rollercoaster of fun. Regardless, Activision and Infinity Ward must be doing something right because Call of Duty: Ghosts is the current leading title in pre-order sales for the holiday season.