End of Nations is now a Tactical MOBA
Believe it or not – End of Nations is imprecated! Why? Here are my reasons; this RTS game has gone through myriad of beta phases, got delayed for such long durations of time, split up with the original developer – Petroglyph, coming back in Trion’s lap again and then laid forgotten until this day.
The game has finally managed to resurface but there is definitely something wrong with it! It’s just not the same. According to Trion, the game is now a, “fast-paced military MOBA/RTS.” Or in simpler words, a tactical MOBA.
Wonder what Trion has to say about the End of Nations now? Well, here it is:
“End of Nations is a tactical MOBA where your success on the battlefield depends on the heroes and units you command and quick decision making in the heat of combat. Dominate during team based matches and catapult your commander to the top of the ranks.”
The beta page of the game also seem quite different portraying a semi-tall woman hugging a giant of a man in a sultrily fashion. Well, no comments on that!
Not only this, but the developer has also unveiled 5 heroes which are apparently all, what? Yes, vehicles. Col. Boze is a mech, Sidewinder looks like a helicopter, Hippocrates is may be an ambulance, Decibel somewhat looks like a tank and The Judge looks like an eagle car. Amazing, isn’t it?
I must say that the final product, Trion has provided with us, differs a lot from what they had promised us like getting us a learning curve, ameliorating the user-interface, etc. Still, here’s to hope that fans will not be disappointed.
Are you rooting for this forthcoming MOBA? Do let us know in the Comment Section below!