For those of you who are not familiar with the lore of the Elder Scrolls Online, the main things you need to know is that it’s set about 1000 years before the events of Skyrim (800 years before Oblivion and Morrowind) and that it follows the conflict between three major factions; the Aldmerri Dominion, The Ebonheart Pact, and the Daggerfall Covenant.
Of these three factions, the Daggerfall Covenant might possibly be the oddest, consisting of three races that logically should be at each other’s throats constantly. The Covenant includes the magically-attuned Bretons, the magic-hating Redguards and the savage Orcs. With such a combination, it’s a miracle the alliance manages to hold itself together.
The Covenant has come about as a result of the tremendous efforts the leader of the Breton race – King Emeric – has put forth into diplomatic relations with the other two races. The High King took a Redguard woman for his bride and signed a treaty with the Orcs in an effort to retake control of trade routes that have been taken over by the other factions.
The Bretons, being descended from the High Elves, are naturally very adept at mystical techniques and combined with their human blood, are also naturally more resistant as well.
Redguards are a naturally tough and athletic race of humans that hail from a harsh and unforgiving land that was destroyed by an unknown catastrophe. Now residing in the (comparatively) less harsh Hammerfell, they tend to dislike magic and are fearsome sword and shield warriors.
Lastly, the Orsimer (or Orcs, as they are more commonly known) were actually once Elves. A consequence of their deity being defeated and corrupted turned them into the green-skinned brutes they are now.
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