Ever since E3 Ubisoft’s upcoming open-world third-person shooter The Division has been turning heads. What exactly is the blasted game? The publisher has yet to divulge any solid news and we just know that it’s an always-online shooter MMO.
Senior Community Developer, Antoine Emond, replied to some questions asked by their community members about the game’s multiplayer and PvP in a recent blog post.
“The Division is an online, open world RPG experience where exploration, objectives and player progression are all essential,” writes Edmond. “You can team up with a group of friends in co-op and jump in and jump out at any time. In certain areas, you can also seamlessly engage in PvP and experience suspenseful scenarios where danger can come from anywhere and anyone.”
So how does PvP work in a MMO shooter like The Division? Edmond was brief but but teased that the game’s PvP combat would play a huge roll. He continued saying “the choices you make as a Division agent can either spur a recovery or plunge the city further into chaos. The people you meet in certain areas of the game can either be your best friends or your worst enemies. So you’ll constantly be making decisions that will impact the world around you.”
In the demo showcased at E3 we saw a group or platoon of soldiers heading out into the city on a mission. That pretty much confirmed the existence of clans and now Edmond has brushed a few details about that.
“Right now we have no plans to cap the number of players who can be affiliated to any particular clan. We are also looking to have a very extensive web-based clan support system for all players in The Division. But we should have more to come around all this soon.”
The Division is currently confirmed for release on the PlayStation 4 and Xbox One. A PC version has not been touched upon so far but looks like a high probability.