The Xbox One controller isn’t as drastic an improvement as the PlayStation 4’s Dualshock 4. But to be fair, the majority of improvements that matter to the PS4 controller seemed like Sony was playing catch-up to the last generation Xbox 360 controller, such as better triggers and improved analog sticks. The Xbox One controller felt exactly as it should since there wasn’t much to improve on to begin with.
The D-pad is more comfortable and precise than the Xbox 360 controller, which should make 2D fighters who don’t use an arcade stick happy.
My personal favorite design improvement, however, is the northern placement of the Guide button. On the 360 controller, it was too easy to accidentally hit the Guide button when in the middle of a fierce battle, in fighters especially.
The joysticks still feel the same, which is to say, they feel good. I can’t complain that something isn’t drastically improved when the original design was already good. This goes for all the buttons on the controller. Xbox 360 players will feel right at home here.
The glossy finish of the top of the controller is in stark contrast to the matte finish of the rest of it. Fingerprints accumulate around the Guide button, causing only a minor annoyance. But if you’re like me, then you loath fingerprints on your devices and accessories.
Luckily, that’s the only complaint to throw at it. While it may not have awe-factor of the majorly redesigned Dualshock 4, it retains one of the best controller designs in the history of game consoles.