With the bulk of major E3 press conferences done and over with, we can move forward and take a look back at all the presentations that the 1st two days of E3 had to offer and evaluate which company stole the attention and left its competitors behind.
Whereas Nintendo did show its gaming arsenal in the 2nd day of the E3 event and got to display Mario Kart 8 and next Super Smash Bros, there was no wow moment in their game showing, and their performance came off a little lack luster when compared to the Next-Gen information in Sony’s and Microsoft’s presentations.
Therefore, as many expected, the real competition for the coveted top spot at E3 came down to the two behemoth companies and their consoles; the PlayStation 4 and the Xbox One.
With that in mind, let’s keep things short and sweet with a focus on the overall conference instead of dwelling into the nitty-gritty of each show. For a holistic view of each press conference, you can visit the SegmentNext E3 Round ups for Microsoft and Sony.
Now even though the end of the Sony conference offered the most memorable moments of the entire event, the whole E3 situation is not as clear-cut as many PS4 enthusiasts would like to believe.
Both companies took a consumer centric approach, Microsoft with a steady bombardment of new game announcements for Xbox One system and Sony with a focus on PS4 games as well as the hardware design and console game policies.
While Sony might have left a lasting impression with a clearly consumer centric lack of DRM and game ownership policies, Microsoft did its best to show its commitment to gaming with a solid games centric approach.
And though both presentations showed off a dizzying amount of games for their consoles, most of these announcements were based on third party titles such as Metal Gear Solid V and Kingdom Hearts 3, which are coming for both consoles or have a limited exclusive deal for a specific content.
When it comes to reveal of exclusive games, Microsoft had an advantage over Sony with respect to the quantity of big (non-indie) titles announced.
However, what makes the situation difficult to judge is the question regarding the quality of these titles. Not only are most of the games shown on the stage, mostly videos that make the actual worth of the product difficult to ascertain but the value of each game shown also depends on each person’s taste.
Since that aspect is highly subjective, Xbox One games like Titanfall, D4 and Ryse might appeal to some but not to others. Similarly, PS4’s Order, Dark Sorcerer and bulk of indie titles might appeal to one segment of players but not the cup of tea for other gamers.
Therefore, if one were to prefer Xbox One’s exclusives, or even hold both companies’ exclusives in equal regard, then due to the quantity of titles unveiled, Microsoft did a better job with its Xbox One press Conference.
However, it is important to understand that the gaming business is a mesh of products and services. Software and Hardware, both are essential elements but the services and polices that come with these ‘wares’ is also just as important for the long-term.
It is in this regard that Xbox One press conference truly lacked substance. Perhaps it was due to the fact that they had already announced these policies via a blog few days earlier, or perhaps it was due to the overwhelming negative feedback they received due to their policies. Whatever the case, Microsoft did not address any of the gamer concerns regarding these policies in their presentation.
It seemed like they came out and they said; here is a lot of stuff to distract you from the service end of things, and Sony was like; we watched that too, and we can’t let you get away with it.
Sony took a totally consumer centric approach on its PS4 service related polices and countered Xbox One’s restrictions on a point by point basis in direct response to Microsoft’s obstructive policies.
With regards to PS4 and Xbox One, Sony not only undercut their biggest competitor by a $100 but also said no to Online DRMs, endorsed game ownership and used game market and basically listened and sided with the gaming community that had been vocal in their disagreement with Microsoft’s Next-Gen policies.
So in relation to the service aspect of gaming, Sony was the clear winner here.
Overall though, for people who really liked Microsoft’s exclusive games and do not have a problem with any of the Xbox One’s DRMs and used game restrictions, for them; the Microsoft’s Xbox One press conference was the winner of E3.
On the other hand, there are people who liked PS4’s offering better, or those that while preferring Xbox One’s exclusive games, still thought that Sony did a better job.
These are people that think that this is time, more than ever, to win on policy. Like Sony’s PS3 announcement of years past, where they revealed that the console will be $599 and people rejected the pricing policy, inevitably leading PS3 to play catch up all this generation. Had the players not stood up then, all the next gen consoles would have been $600 or more.
So when Sony came out and offered a direction other than what the people thought was ripping them off, they stopped that restrictive policy dead in its tracks. Some people give a lot of weight to this consumer centric policy more than any game and believe that though games will come later; the fact that the hardware is consumer centric makes it a good place to start.
For these people, Sony came out as the winner of the whole E3 event with its PS4 press conference.
Since both standpoints are based on subjectivity and preferences, neither can be faulted and both perspectives are valid from their own point of view. So in order to determine whether PS4 or Xbox One is the true winner of E3 2013, we might have to wait until the end of the year to see which console do the gamers end up supporting with their hard-earned money.