Unfortunately for people holding out hope on DICE bringing its EA published games to the Wii U, especially the Star Wars games, DICE is now reporting that the Frostbite 3 Engine will not run on the Wii U.
The Frostbite 3 Engine is what DICE uses to run many of its games. Johan Andersson, the technical director of the Frostbite 3 Engine, stated on Twitter that “FB3 has never been running on WiiU. We did some tests with not too promising results with FB2 & chose not to go down that path.”
The Star Wars games DICE is currently developing all run the latest version of the Frostbite Engine, with Andersson stating that “of course” they would use the engine to power the anticipate titles. Speculation about what the real reason for the lack of FB3 support on the Wii U is running rampant.
EA was able to run the engine on the nearly decade old PS3 and Xbox 360 consoles, and the Wii U is more powerful and obviously capable of running the same engine. It’s been said that this is EA’s way of responding to Nintendo for not being allowed to operate the Nintendo Network using Origin.
The deal would’ve been a huge one for EA. Control of the Nintendo Network with Origin would boost their network usage with all Wii U users going online. After Nintendo decided against it, EA shelved Crysis 3 for the Wii U, citing “business support” between the two companies as the reason. And for the first time in 23 years, a new Madden game won’t find its way to a Nintendo console.
Do you believe that EA and Nintendo’s soured relationship is getting in the way of bringing some more decent content to the Wii U? We don’t know the technical aspects of the Frostbite 3 Engine, but both Unity and the Unreal Engine 3 ran perfectly fine on the Wii U. Is EA simply holding a grudge? We’ve reached out for comment and will update as we get more information.