If you recall, the PC port for Dark Souls 2 was less than amazing. It was riddled with many bugs and glitches, and it wasn’t fixed for a while. Well it seems that Gamekult website has just conducted an interview with Yui Tanimura, who is the game director for Dark Souls 2.
In the interview Tanimura said that the team had taken note of the many aspects of the Dark Souls PC port that fans were dissatisfied with. As a result, the sequel is being developed as a PC game.
This basically means that the ‘base’ game is designed with PC architecture in mind, and will be modified and built on to include consoles. It’s good that PC version will be getting a proper game instead of a half-assed port this time. Apparently the PC version of the game is already up and running at a pretty good framerate.
Dark Souls is widely regarded as one of the most important and better game releases of 2011. It’s been on almost every well-known website’s top ten list, and honestly was just a really good game. It’s also a spiritual successor to Demon’s Souls, a game that divided critics a great deal. Unfortunately, the PC port of the game was wracked with problems and the company suffered some criticism as a result.
Dark Souls 2 is looking to keep the core gameplay and mechanics of the series intact, but I can’t help but wonder if they can pull it off despite the departure of Hidetaka Miyazaki, the Director of the project. Something similar happened to Dragon Age 2, and we all know how that turned out.