A recent interview that The Guardian has conducted with Ubisoft Montreal CEO Yannas Mallat has revealed that Ubisoft’s Boss believes the gamer audience is ready for permanent connectivity.
The topic is a bit taboo after the whole Adam Orth fiasco but when the interview turned to the hyper connectivity feature of the upcoming Watch Dogs, the question simply had to be asked.
As soon as players don’t have to worry, then they will only take into account the benefits that [always-online] services bring. And I agree, these services need to provide clear benefits. It’s important to be able to provide direct connections between us and our consumers, whether that’s extra content or online services, a lot of successful games have that.
Take special note of the first line there; “As soon as players don’t have to worry”. He’s basically saying that once players don’t have to worry about the Internet, they’ll be able to enjoy to the fullest extent. That is, however, the core of the problem isn’t it?
When he was asked if he thought people were ready for it he responded:
Well, that’s a question you should put to Microsoft and Sony! I would say that a lot of people are already always online through other devices – I would suspect that the audience is ready.
This is a pretty sensitive topic for a lot of players, but perhaps in the near future, when everyone can have decent Internet, the always-online debate will be less of a debate and more of an expectation.
Do you think an always-online requirement will ever work as advertised? Does growing support among game developers lead you to believe the Xbox 720 will support such a feature?