Codemasters announced its multiplayer modes for Grid 2 today and it’s shaping up to be incredibly fun.
The game includes a wide variety of race types, asynchronous races, a dedicated stat-tracking site, and featured match-ups against Rivals so you can continue to step up your game and improve against the best.
The huge list of multiplayer modes includes Race, Endurance, Drift, Touge, Checkpoint, Face Off, and Time Attack. You can also take part in Global Challenge events like Overtake and Power Lap. You’ll be able to play with up to twelve racers online, or in two-player split-screen, and modify your car with a new livery editor.
The modes will use Codemasters’ own RaceNet as the stat-tracking backbone, letting you check your races, rivals, community stats, leaderboard challenges, and Global Challenge events. Global Challenges are an asynchronous competitive mode that will refresh with up to nine new challenges every week. The developer is planning a dedicated mobile and tablet app launch near the game’s release.
This RaceNet feature will pair you up with custom Rivals. A Weekly Rival will be automatically selected for you to compete against, and the system promises to pick someone based on game ability and activity. A Social Rival will be selectable from your friends or players you’ve previously raced.
Finally, a Custom Rival can be picked based on criteria like event type. You can also earn virtual “Followers” on RaceNet, or steal Followers from your Rivals by beating them in Global Challenges.
On top of all these fancy features, Codemasters also claims its new anti-griefing technology will group racers of like types together — aggressive racers with other aggressive racers, clean drivers with clean drivers. As someone who tends to avoid online play because of the more aggressive types, it’s good to see Codemasters doing something like this.
Grid 2 is due out on May 28 for Xbox 360, PlayStation 3, PC.