In a new video released today for Shroud of the Avatar, lead developer Chris Spears breaks down both the online and offline modes.
- Single player offline: Players are offline completely, and character data is stored locally.
- Single player online (SPO): Players connect to the server to receive content updates and see how the game world is changing, but are not visible to other players.
- Friends play online (FPO): Players see people they’ve flagged as in-game friends who can also see you. It’s designed “For those who prefer the quieter game with friends or maybe for those who prefer a more focused role playing experience,” the blog post reads.
- Open play online (OPO): Players will see everyone that the servers determine they should see, based on their relevance. This mode is designed “to feel like an MMO” by offering social interaction.
Shroud of the Avatar: Forsaken Virtues is a role-playing game that is currently seeking a Kickstarter funding. Currently backed by 14,217 contributors with $950,413, the game is looking to achieve its initial goal of $1,000,000 with only 20 more days remaining.
Check out the video to learn off the game’s connected and disconnected scenarios.