Spec Ops Developer to Use Unreal Engine 4 For Next Big Game

By   /   Mar 15, 2013

Developer Yager, who you may recognize as the studio behind last year’s surprise hit Spec Ops: The Line, is going to be using Epic Games’ Unreal Engine 4 in the development of their next big title.
Timo Ullmann, managing director at Yager, explained:

Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games. Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game Spec Ops: The Line and beyond.

YAGER is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.

Over on the developer’s official website, their unannounced project is classified as a “AAA first-person shooter.” Expect to hear more about what Yager is working on in the coming months and stay tuned to Segment Next for more information as soon as we get it!

Source: Gamer Evolution

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