Disney Infinity delayed until sometime in August, according to the New York Times. A multi-platform game that brings together various iconic characters from many major Disney and Pixar franchises; Disney Infinity offers players a sandbox world in which they can create their own adventure.
According to John Pleasants, (co-president of Disney Interactive) they could deliver on the previous date, but the retailers requested the new date and mentioned that the extra time would help in development:
We could deliver in June if we wanted to. Will a two-month timing change help us? Sure, of course. It gives us a little more time to add bells and whistles and make sure it really sings and pops.
The game is tied to a line of collectible toys that unlock in-game features, like new characters, vehicles and themes, when placed on a wireless sensor. It’s very similar in concept to Activision’s Skylanders game, which netted the company over a billion in revenues since 2010.
Disney Infinity is regarded as a direct competitor to Skylanders, as well as the upcoming Pokemon Rumble U, which will adopt a similar mechanic by combining collectible Pokemon toys with software.
Disney Infinity is now coming to PlayStation 3, Xbox 360, Wii, Wii U and Nintendo 3DS on August 18th.
Source: New York Times