Crytek Blame ‘Gamer Fatigue’ For Poor Crysis 3 Metacritic Ratings
The founder of Crytek expresses his feelings about Crysis 3‘s poor reception on Metacritic and explains the reasons why it might be.
Cevat Yerli from Crytek recently spoke in an interview with GamaSutra and managed to talk a little bit about why they think that they’ve gotten such low ratings on Metacritic. Crysis 3 currently sits on Metacritic with an aggregate score of 78/100, which isn’t exactly poor but doesn’t hold up to its predecessors.
Yerli has a lot of faith in Crysis 3, believing it to be completely superior to the other games in the series that preceded it. He had some choice things to say about the game in the interview:
It is better than Crysis 2. It is better than Crysis 1. Technical and creatively, and storytelling — all aspects,
However, it’s still not doing as well as Crytek expected. Well, Yerli is putting it down to ‘fatigue’ that gamers might be feeling after two other games. Crytek also feel that they’re being let down by this console generation, potentially because of its long lifespan and the desire of gamers to see new technology.
Some games have lost up to 20 percent, despite the fact that the games are quite good still. That’s because there’s a certain fatigue level with the old generation currently. The markets are down. I think the new generation of consoles will reinvigorate that and help to elevate that again, and elevate new concepts of gaming which old platforms are right now limiting, too.
The consoles are eight year old devices. Of course, in one way or another, they will limit you. It’s impossible not to be limited by a limited console. By definition it’s the case. So if it were PC only, could we have done more things? Certainly, yes. Could we have afforded a budget to make a game like Crysis 3 PC only? No. People have to understand that this is a journey of give and take.
Do you agree with Yerli? Voice your opinion in the comments below!