The original release of Final Fantasy XIV was received poorly by the fans and even by Square Enix, who apologized for the game. Since then it’s spent over a year preparing Final Fantasy XIV for re-release.
“What I found were two things,” said Naoki Yoshida, director of Final Fantasy XIV, “The first one was us as a company being too comfortable in the Final Fantasy franchise. We took it for granted. We thought, ‘Whatever game we make, players will play it.’ I think that was a very big mistake we made.”
Yoshida noted that Square Enix didn’t have any idea what the competition was doing in the MMO market: “We really should have studied more about the competitors in order to make a game that could win the competition in the MMO market.”
Final Fantasy XIV: A Realm Reborn will launch with monthly subscriptions instead of employing a free-to-play model.
“I don’t think there’s a right or wrong having a monthly subscription on free-to-play model,” said Yoshida. “Games like The Old Republic and The Secret World, I don’t say those games would’ve been more successful if they had been free-to-play, for example. The subscription model was unrelated to the success of the game.”
Source: Escapist Magazine