A LinkedIn profile of a former Valve employee suggests that the programmer worked on a “Source 2” engine for well over two years prior to his exit.
Spotted by a NeoGAF user, the profile of the developer claims that the new technology has been under work since November of 2010. This puts Valve shifting to next-gen right after the release of Half-Life 2: Episode 2.
Last year Gabe Newell confirmed that Valve was working on a new Source 2 game engine but did so very lightly. During a studio visit he told fans: “We’ve been working on new engine stuff for a while, we’ve just been waiting for a game to roll it out with.” He later also clarified that the new tech is not a simple extension and will be “entirely a new engine”.
Well it ‘was’ rumored that the reason Valve delayed the next Half-Life installment was the fact that Gabe wanted it to be released on the newer engine. Perhaps with everyone revealing their projects for the next-gen platform, Valve might jump ship to announce a new Half-Life this year.