Knack, a new platformer title was the first in line to be announced for the PlayStation 4 at Sony’s Meeting yesterday.
The game is being developed by SCE Japan, while Mark Cerny is taking the lead as director. Cerny, who is also the system’s lead architect said that Knack “takes advantage of everything that the PlayStation 4 supports.”
So what is the game about? Well it’s about Knack, if you haven’t guessed already. He’s a golem brought to life with the help of ancient relics, courtesy of The Doctor. Knack can also add more relics to his body as he finds them.
Cerny writes on the PlayStation Blog:
The Doctor (a not-so-mad scientist) studied ancient relics from a long lost civilization for many years, and finally found a way to bind them together and give them consciousness. The result is Knack, a creature with mysterious powers – for one, he can incorporate more relics into his body as he finds them, which allows him to transform from a three-foot tall creature into a gigantic wrecking machine.
The magical juice flowing from the relics help Knack incorporate ice, metal and other substances into his body. All these will help players through their journey, preferably by finding the right combinations to defeat bosses and clear levels.
The result is gameplay which is a little bit like Crash Bandicoot, and a little bit like Katamari Damacy, in that the Knack can get quite large indeed. There’s also a touch of God of War in there, in that there is an epic feel to the game in places.
God of War and Bandicoot? I’m sold!