Hideo Kojima is set to talk about the mysterious Metal Gear Solid: Ground Zeroes at the Games Developers Conference coming up this March.
The Game Developers Conference is a big gathering of games developers so that they can confer about games and development, believe it or not (I know, I was shocked as well). It’s a great chance for all of the bigwigs to get together and bounce ideas off of each other, show off what they’re doing, run demonstrations, talk about how they actually develop games. It’s a big deal. Lots of gaming stuff happening.
Along with everything else that’s happening at the GDC, the event managers announced today that the legend himself Hideo Kojima, creator of the Metal Gear Solid series, will be giving a talk at this year’s conference. They’ve already revealed the name of his panel and everything: “Photorealism through the eyes of a ‘Fox’ – The core of Metal Gear Solid: Ground Zeroes.”
Whilst it’s a bit of a long name, it’s quite important for a couple of reasons:
- We know very little about Ground Zeroes at this point in time so the more we find out, the better.
- It’s the first time that the Fox Engine is going to be demonstrated in a live show.
Kojima hasn’t spoken at the GDC since 2009, where he gave the keynote address. He was also presented with a Lifetime Achievement Award from the Game Developers Choice Awards (GDCA, not to be confused with GDC) that are run alongside the Games Developers Conference.