One of the best-selling games of 2012 has enjoyed its tenure in the limelight for nearly six months now; however, this late into its life cycle we’re beginning to see complaints from users about the character Tiny Tina.
The character’s dialogue is being attacked as somewhat racist because of her “stereotypical low-class black lingo” for use of phrases such as “badonkadonk” and “crunk”.
Anthony Burch who served as lead writer on Borderlands 2 was the man who wrote the dialogue for the wacky quest-giver, Tiny Tina.
Recently, he’s been receiving these criticisms via the medium of Twitter, even saying that any future dialogue for Tiny Tina would be altered, but her existing dialogue would remain as it was.
Burch took to Twitter to address the complaints, tweeting back at the people questioning his writing:
“Have you never met white people who use that kind of language?” Burch responded. “Tina is based on several I know personally.”
“The last thing I want to be is exclusionary or prejudiced, so if Tina truly is problematic I’ll change her. I’m just not convinced that a character using lingo like badonkadonk/crunk is inherently racist. If I’m wrong I would like to know why.”
Randy Pitchford, the head of Gearbox also stepped onto Twitter to defend Burch, tweeting the following at Burch.
“Tina is not racist because you are not racist. You’re a pillar of tolerance and inclusion.”
Some fans still feel dissatisfied by Tiny Tina and the events that have transpired since. Burch has said he won’t change her existing dialogue due to technical difficulties, so that’s all that can be said for that matter.