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Metro: Last Light Probably Won’t See a Wii U Release

The Metro: Last Light developers may have turned their back on the Wii U despite including it on the Wii U roster at E3.

In an interview with NowGamer, Oles Shishkovtsov from 4 A Games tells us that he severely doubts the processing capability of the Wii U. Getting straight to the point, he had this to say about the Wii U:

“[The] Wii U has a horrible, slow CPU,”

If that didn’t dampen your spirit, then you might not want to hear his colleague Huw Beynon’s view on the matter. Like Shishkovtsov, he doubts whether it’s worth making a Wii U version of Metro: Last Light.

“We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time. It’s something we might return to. I really couldn’t make any promises, though.”

Whilst 4 A Games definitely wanted to develop for the Wii U at first, it does seem that now they can’t find the extra resources that would be required for making a Wii U version.

“We had an initial look at the Wii U, but given the size of the team and compared to where we were last time, just developing for the Playstation 3 is a significant addition.”