The news was confirmed by a reply from the Community Manager to a question regarding dedicated servers on the Ubisoft forums.
“The online experience does not support dedicated servers.”
After demands of reason by some infuriated users, the CM posted:
Of course we are not trying to kill the pc community. We have simply decided on a different way of handling multiplayer. We weighed the different options against each other to see what worked best, and what we came up with worked very well even without DS’s.
Far Cry 2 launched without dedicated servers as well, but was met with heavy criticism by PC reviewers and gamers for the very reason.
In addition to this conformation, MSV-Vextor also stated that this decision was “not taken based on concerns over PC piracy.”
This isn’t the first time that Ubisoft and PC gamers have had disagreements; the past couple of years have witnessed Ubisoft’s key personnel make harsh statements regarding the platform, along with constant unreasoned delays of all their recent releases for the PC.
Far Cry 3 arrives for PC, Xbox 360, and PlayStation 3 at the end of November. Hopefully, this time it won’t get delayed for the computer platform.