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Nintendo Land Multiplayer Attractions Guide – How To Play

Nintendo Land
The versatility of the Wii U is utilized best in NintendoLand in the form of exciting ‘Attractions, which are basically singleplayer and multiplayer mini-games that provide you with hours of casual entertainment.

In this Attractions guide, we’ll have a look at the basics of all the multiplayer attractions (of which there are 6). For more help on Nintendo Land, read our Singleplayer Attractions Guide.

Nintendo Land Multiplayer Attractions

Animal Crossing: Sweet Day

Number of Players
Animal Crossing: Sweet Day is a five-player multiplayer game.

Stages
There are generally 2 stages in the game, but they tend to scale according to the amount of players in the game.

Controls
For five players, Animal Cross: Sweet Day requires 4 Wii U Remotes and one GamePad.

Basics
In this game, guards are trying to keep animals out of the candy orchard.  The players with the Wii U Remote play as characters dressed in animal outfits, attempting to collect candy from the trees across the map.

The player with the GamePad plays as the guard. His/her role is to use his two guards (with the analog control sticks) to tag down the pesky candy grabbers (3 times).

How To Play
The goal of the animals is to get all the candy in the stage before the guard captures them. The stage has multiple trees that have candies, and the animals must collect all the candy before being captured by the guards.

In some cases, the animal players will have to work together to shake off candy from the trees.

The GamePad wielding guard (or should I say guards) must run around and ‘pounce’ on the animals with their knife and fork weapons. If the guard(s) manages to get all the animals before they collect the candy, he/she will win. There are 3 hearts on the TV which indicate the amount of times you can be caught as an animal.

As the animal, the more candy you collect, the slower you will get. If that problem comes up, the animal player can toss candy away to run faster. However, that will lower the candy counter, and the tossed-away candy will have to be collected again.

The Legend of Zelda: Battle Quest

Number of Players
This multiplayer game requires 3 players.

Stages
There are 9 different stages in this Attraction.

Controls
Two players use the Wii U Remotes will one player uses the GamePad.

Basics
This multiplayer version of Zelda requires 3 players to collaboratively work together to defeat monsters.

The players with the Wii U Remotes are the Swordsmen, wielding swords, while the player with the GamePad is the Archer, wielding a bow and arrows.

The gameplay is on rails, so the character movement is restricted.

How To Play
In The Legend of Zelda: Battle Quest, the two swordsmen march alongside the archer. The swordsmen must take care of the threat of the paper-goblins and other monsters, while the archer attempts to take out distant enemies and also hit various switches that the swordsmen can’t reach.

This requires lots of co-operation, and opens up plenty of room for various achievements. The co-operative part’s essentiality is more highlighted by the fact that these three characters share a life pool of five hearts.

The 9 stages of the game are recreations of various places in the Zelda universe. The gameplay is quite simple, as the swordsmen attempt to hack and slash their swords at the close-by enemies, while the archer shoots arrows everywhere else, and can reload his bow by moving the GamePad downwards.

The game ends when you lose the five hearts.

Luigi’s Ghost Mansion

Number of Players
Five players can play this game.

Stages

Controls
The game requires 4 Wii U Remotes and 1 GamePad.

Basics
The player with the GamePad plays as an invisible ghost, which must haunt and catch the humans wandering about in the mansion. The Wii U Remote wielders play as the humans.

The humans must flash their flashlights on the ghost for a specific duration to make it disappear. If they are successful, then the humans win. If the ghost captures all the humans, then it wins.

How To Play
The game is very simple, set in a maze-like part of the mansion. The ghost is generally invisible unless spotted with the flashlight.

However, the humans have limited battery for the flashlight, and must fish out the ghost and annihilate it as quickly as possible. If a human runs out of battery, he/she can replenish it by finding various battery packs (limited in number) lying around the stage.

A human is at high risk when the flashlight runs out of batteries, and most GamePad players will attempt to capture that specific human first.

Mario Chase

Number of Players
Two to five players can play Mario Chase.

Stages
1

Controls
The game requires at least 1 GamePad player and the rest to have Wii U Remotes.

Basics
Mario Chase is basically a form of Hide and Seek. The player with the GamePad has to hide and prevent getting captured, whereas the players with the Wii U Remotes attempt to dish the GamePad wielder out.

How To Play
In Mario Chase, the GamePad player dressed as Mario must hide and run away from the seekers, who are the Wii U Remote wielders.

The GamePad displays the exact location of the seekers on the minimap, and also the Mario Mii.

The seekers have 2 and a half minutes to dish out Mario and capture him. If they manage to do so, they will win. However, if Mario manages to remain uncaptured and the time runs out, then Mario will win.

The map also has some additional items like Stars that Mario (hider) can collect. Stars will turn Mario invincible temporarily, and he can then go and ‘stun’ the seekers for a short period of time.

Metroid Blast

Number of Players
Up to 5 players can play the game.

Stages
There are multiple modes and several maps that can be played in the game, such as:

  • Free for All
  • Team Mode
  • Horde Mode

Controls
1 GamePad player is required with up to 4 other Wii Motion Plus wielders.

Basics
The GamePad player takes the role of Samus’s iconic ship. The four other players use their Wii Motion Plus as nunchucks. The ship controller has full 3D flight movement and can also zoom in on enemies.

How To Play
When fighting against AI, the Wii Motion Plus players can hop on to Samus’s ship and shoot the enemies from there. Additionally, movement freedom is also provided through the use of grappling at specific points on the map(s).

There is also the ground only mode which keeps the ship out of the sky, so that all the fighting can be carried on Terra Firma.

Pikmin Adventure

Number of Players
Up to 5 players can play this game.

Stages
There are 16 different stages for Challenge mode and 3 stages for Versus Mode.

Controls
The game requires 1 GamePad user and up to 4 Wii U Remote users.

Basics
The GamePad user plays as Captain Olimar, while the Wii U Remote users play as large Pikmins. The Olimar player has a lot of fire power; he/she can attack enemies with smaller Pikmins and/or call the human Pikmin companions and throw them into battle with greater precision.

How To Play
The Pikmins and Captain Olimar must collaborate with each other and attack enemies in a co-operative based gameplay system.

In addition to standard attacks, players can also use items like bombs to take out enemies.

The co-operative part of the game is further highlighted by the shared life pool. If that runs out, then the game is over. Players receive hearts when the defeat enemies.