Neil Thompson, the art and animation director at BioWare, sang praises for DICE’s Frostbite 2 engine in reference to the development of Dragon Age 3: Inquisition. According to Thompson, the use of the engine has made a huge difference in the quality that BioWare have been able to produce in comparison to their previous titles. And considering how great the last two Dragon Age games looked, then this can only mean great things for Dragon Age 3.
Thompson showed off the very first screen of the game last night at the Bradford Animation Festival, citing that it was the Frostbite engine that helped provide such great results. The image was snapped by a fan in attendance and was posted over on the BioWare forums, should you want to check it out.
When asked about their use of the engine, Thompson went on at length about their use of the Frostbite engine.
“Dragon Age was done on the proprietary engine Eclipse. I think anyone who played Dragon Age 2 would agree that engine was starting to creak a little bit by the time that was released.
“Obviously Frostbite is the Battlefield engine built by DICE. It’s a beautiful, beautiful engine. And what we’ve found is an improvement with DA3, is the artists who were really battling with the Eclipse engine have just embraced Frostbite. The work they’re doing now is stunning.
“I think the screenshot I showed earlier is pretty stunning. That’s unusual for pre-production. Usually you don’t get to that kind of quality until a week before gold master.”