Speaking with PC Gamer, Notch said that he is aiming for a Firefly game experience. He also described how each ship will come with a ‘programmable’ computer:
The goal is to have it feel a bit like Firefly. You can try to land on a planet but you mess up and, instead of having the ship just explode like it would in real life, the landing gear gets broken. Then you have to try to fix that by finding resources. Instead of the adventure being flying from here to here, it’s: I set the destination, oh god I hit a small asteroid and the cloaking device broke.
Notch wants players to reminisce the early days of programming. Every player in the game will be given a ship to command. The ship will have it’s very own 16-bit computer which players will be able to modify with their code.
While that does sound original and a bit nerdy, one has to ask what happens to those who know nuts about programming? Notch did mention that players can also swap program codes for their ship’s computer. This sounds a bit like downloading mods for a game. I reckon a site completely dedicated to this will be there in the future as well.