Talking to the PlayStation Blog, head boss Robert Huebner spoke about ‘Nukehouse’ one of the game’s multiplayer maps. Nukehouse has been inspired from the existing Black Ops map called Nuketon.
Nuketown is obviously a fan favorite so we wanted to really do an homage to that map. Nukehouse is a tighter level overall but tries to capture the unique look and feel of the original.
He further mentioned that the game will feature 12 perks; which will contain old as well as new ones.
Hardline, Marksman, Sleight of Hand, and Lightweight are all back, but new perks like Surplus (extra starting ammo and grenades), Hardwired (immune to Counter Spy Plane) and Toughness (reduced flinching when shot) are also important to remember when creating classes.
Talking about the single-player campaign, Huebner said:
The single-player campaign consists of intense and replayable objective-based missions that allow you to get better and better over time to improve your performance. The goal is to give the player the experience of striving for the ‘perfect run’ through each mission.
Hostiles” missions as we call them now are the classic ‘survive infinite waves’ sort of challenge. The player has to survive wave after wave of different enemy types, but also receives “care package” drops during play to keep them supplied.
A release date for Black Ops: Declassified has not been announced but it is due later this year. The game was actually met with very low reviews at it’s reveal during Sony’s E3 presentation this year. The game looked very choppy with bad textures and rigid animations. Considering the power of Vita which Sony has mentioned so many times, one would expect more from Declassified.