Final Fantasy 14: A Realm Reborn Changes – Inventory And Currency

By   /   Oct 3, 2012


Final Fantasy 14 has gone through some drastic changes since its arrival last year. In fact, it has gone through a major overhaul and is set to be re-released as ‘A Realm Reborn.

With so many changes being made in the game. It was only natural that the inventory and currency system will be tweaked a little too. Square Enix today has detailed what changes you should expect in inventory and currency system of the game:

  • All NPC vendor buying/selling prices will be reduced to 1/10 of current values.
  • All quest rewards, monster drops, and in-game monetary rewards will be reduced to 1/10 of current values.
  • All repair costs, airship fares, and other in-game service fees will be reduced to 1/10 of current values.
  • Because of changes to game systems, the prices of existing items will change to varying degrees.
  • The maximum amount of gil that a player can possess will not change from 999,999,999.
  • The amount of gil required to obtain certain achievements will be reduced to 1/10 of current values.
  • All gil currently held by players will be reduced to 1/10 of current values.

Furthermore, crystals will have a limit of 9,999 with any extra being converted into Gil and player inventory slots will be reduced to 100 with excess items transferred to a temporary NPC retainer.

Final Fantasy 14: A Realm Reborn has no set release date yet, but expect it sometime before the Christmas.

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