Dota 2 Faceless Void Guide – Builds, Abilities, Items and Strategy
One of the game’s most powerful heroes in the late game, even the most farmed enemies should always fear Void. He is a very item dependant melee hero that can initiate and escape fights with his long ranged Time Walk, he can permanently stun people to death with his Time Lock, and he can protect himself from harm with Backtrack.
Most importantly, his ultimate Chronosphere can stop time for every hero, and every unit caught within its radius except for Void himself who can move and attack his enemies freely.
From a place beyond time, and time beyond counting, here is Darkterror, the Faceless Void.
Pros and Cons
- + High damage per second output
- + Good mobility
- + Gamebreaking ultimate
- + Backtrack and high armor allow Void to take some abuse
- – Very item dependent
- – Bad lanning
- – Ultimate can be easily misused and favor the enemy team instead
Dota 2 – Void Abilities
Rushes to a target location while slowing the movement and attack speed of all enemies along its path for 3 seconds.
- Range: 700/900/1100/1300
- Attack and Movement Speed Slow: 25%/30%/35%/40%
- Manacost: 120
- Cooldown: 19/17/15/13 seconds
Void’s escape and chasing tool. The slow will grant you some free hits on the enemies.
Faceless Void dodges damage by jumping backward in time, eluding both physical and magical attacks.
- Backtrack Chance: 10%/15%/20%/25%
Your survivability passive. With it, even huge damage ultimates like Finger of Death or Sonic Wave have a chance at dealing 0 damage to Void
Adds the chance for an attack to lock an enemy unit in time, stunning it for 1 second and dealing bonus damage.
- Damage Bonus: 40/50/60/70
- Chance: 10%/15%/20%/25%
Void’s bash. It doesn’t stack with Cranium Basher but it can be better even though it’s only a 1 second stun, it has no cooldown so the enemies can be locked until dead.
Creates a blister in spacetime, trapping all units caught in its sphere of influence. Only Faceless Void and any units he controls are unaffected. Invisible units in the sphere will be revealed.
- Radius: 400
- Duration: 4/4.5/5 (4/5/6*)
- Manacost: 150/175/200
- Cooldown: 120/110/100 (60*) seconds
*Aghanim Scepter Values
One of the best teamfight oriented ultimates, Chronosphere can completely lock the enemy team while you and your own team can deal damage and kill them. The extra second duration and the cooldown cut by half that Aghanim provides can be a good addition to Void’s inventory.
Dota 2 – Void Skill Build
- Time Walk
- Time Lock/Backtrack
- Backtrack/Time Lock
- Time Lock
- Time Lock
- Time Lock
- Time Walk
- Time Walk
- Time Walk
Void’s build is pretty straightforward. He is a bad hero to attempt a first blood with, but Time Walk can be used in the beginning if you get caught or if your team can kill one because of TW’s slow.
Extra levels of Time Walk will reduce the cooldown and increase the range that you can initiate fights with, but since you can’t spam TW and you won’t be initiating fights until later on, it’s better to level the other skills first.
Ideally you will want to take Time Lock and max it by level 7 since the increased chance of stunning and the bonus damage will increase your killing potential by a lot. Although there might be games where you can’t farm and get heavily harassed you might want to level Backtrack first because of the amazing survivability boost.
Ultimate Chronosphere is obviously taken whenever possible because of the extra duration and the cooldown reduction.
Void Recommended items
Starting: Stout Shield, Branch, Branch, Tango and Salve
These starting items will give you some survivability to give you an easier laning on your early levels.
Early Game: Ring of Health, Boots of Speed, Quelling Blade and Poor Man Shield
These are the first items you should be working for. Ring of Health will give you all the regeneration you need and will be upgraded soon. Boots to escape ganks and maybe get some kills, and Quelling for the extra damage to last hit and deny, it will also speed your farming by a lot when you go kill jungle creeps. Poor Man Shield will give you a further survivability boost against right clicks, and will make your laning a lot easier.
Core: Power Treads, Battlefury (alternative core: Mask of Madness), Magic Wand, TP Scroll
Power Treads are the boots of choice. Not only do they add plus damage and attack speed that will allow you to bash faster and more frequently, you can also use them to to increase your hp in case you are under enemy fire, or switch them to int to regenerate your mana faster.
Battlefury is the first big item you should aim for, it has a pretty good damage/cost and it allows you to clear your whole jungle in less than one minute since the cleave makes you hit every creep in the camp and its mana regeneration allows you to have mana to always cast a Time Walk or a Chrono.
Mask of Madness is really cheap and almost doubles your DPS, and you have a lot of time to hit enemies under Chrono so it’s a decent first item for Void, the lifesteal also allows you to farm the jungle but nowhere near as fast as a Battlefury. Magic Wand will give some hp and mana and you should always carry a TP Scroll.
Strong Extensions: Crystalys, Maelstrom, Helm of the Dominator, Aghanim Scepter, Black King Bar
The first 2 are cheap and will boost your DPS by a lot. Crystalys gives you the crit while Maelstrom gives you the lightning that can also be useful to farm even faster.
HotD can be used to dominate one creep, which you can use to stack up Ancient Creeps, after you get some stacks, you can easily farm them up with your Battlefury and by doing so you will win a ton of gold. Don’t get it if you went for Mask of Madness of course.
The ultimate upgrade you get from Aghanim as I’ve said before is very useful since you can have Chronosphere ready in almost every fight and even twice if fights last long enough, and the extra 400hp it gives is a good solution to solve Void’s low hp.
If you are facing lots of disables you should go for Black King Bar.
Luxuries: Daedalus, Mjolnir, Butterfly, Monkey King Bar, Satanic, Refresher Orb, Manta Style, Boots of Travel, Divine Rapier
Late game you should get these items to make you hit like an airplane crash. Daedalus and Mjolnir are the upgrades you get for your Maelstrom and Crystalys. Butterfly is a great item on Void since the evasion it gives fully stacks with Backtrack, making you very hard to kill against physical DPS heroes. MKB is great when the enemies have some kind of evasion, against heroes like Brewmaster, Windrunner, Riki, etc.
Satanic gives you a big hp boost and it’s active is almost like a free Aegis, use it when you are almost dying, crit once and become full hp again. Again, it doesn’t work with Mask of Madness but you can replace it at late game.
Refresher Orb is also a very strong item on Void. With Aghanim you can get up to 12 seconds of free time for you and your team to pound on your enemies. Manta Style can be a good item since it allows you to dodge spells, and your illusions can also move under Chrono.
Boots of Travel to free up the slot you had for a teleport scroll. Divine Rapier is the option to go for in won games or in last fights. No hero is safe when you get it.
Void Strategy Tips
You are the main carry so your goal is to just farm and farm and farm. But as usual, if you can get an easy kill like an opponent diving one of your allies, go for it and get free extra gold. When you have Chronosphere up, you should call an ally to come gank your lane or you can go look for a kill yourself.
As far as laning choices go, you should always go for the safe lane (Dire top/Radiant Bottom), or the mid lane along with a support hero.
Void’s high base damage will allow you to get more creep kills/denies than most of the hero pool, take advantage of this fact, but harassing the enemy is ok, as long as you don’t go low hp as the outcome.
Roshan is a big part of Void’s gameplay, know how soon you can defeat it so that you can give yourself and your team a big boost.
Good Chronospheres are an even bigger part of Void’s gameplay. Well placed Chronos can win you the game while really bad ones (where you trap one enemy and 3 allies) can make you lose the game. If you can’t hit Chrono on the 5 enemy heroes, try to get the most important ones, like the enemy carry or Rubick (so that he can’t steal your ultimate, which is a very easy thing to do).
If for some reason you are ganked and have Time Walk on cooldown, as a last resort you can use Chronosphere and teleport out during its duration.
Sometimes, games are decided by what item luxuries you decide. It will be up to you to adapt and handle different games accordingly!