But what caused Runic Games to set a lower price for the highly anticipated sequel? The developers took to Reddit where they explained themselves in an AMA session.
Max Schaefer, Co-founder of of Runic Games and founder of Blizzard North said:
We sell for $20 because we want a bigger community, and for people all over the world to enjoy our game. Not everyone has $60 lying around. Plus, digital distribution, like on Steam, makes this more economically viable for a company like us. We couldn’t make money selling $20 boxes only, but we’ll do fine with this price because of the trend towards digital distribution.
With respect to piracy, a small company like ours isn’t going to solve it. And the last thing we think is appropriate is to punish our honest customers for something other people are doing. We believe that if we put out a quality game at a fair price, there will be less incentive to pirate the game, and that those who do pirate it may decide to buy it down the road. That’s our approach and we’re sticking to it!
In the AMA session the developers also mentioned that their next project won’t be related to Torchlight. Previously there was a rumor of a Torchlight MMO being planned.
The landscape is a little different than a few years ago, and creating the amount of content we did for Torchlight 2 was a supreme effort with a team this size. Taking on an MMO immediately afterward is not our current desire.
Another thing worth mentioning is that Runic plans to release more free content over the coming months. The developers hinted on pets, new items and random map sets.
The demo for Torchlight 2 is available from their website.