Talking to Eurogamer at the Tokyo Game Show, Alex Jones from Capcom revealed that they are trying their best to have the PC version of Devil May Cry released quickly after the launch of the console versions.
Devil May Cry will be released for the PS3 and Xbox 360 on January 15 with the PC version expected later on an unknown date.
I can’t give you a day and date. What I can say we’re endeavoring to get it out as shortly after the main game as possible so there’s as little a gap between those two as we can reasonably get.
Ninja Theory will not be working on the PC port and the job has been outsourced to QLOC, who have previously worked on Capcom games like Super Street Fighter 4 Arcade Edition and Street Fighter x Tekken.
Alex mentioned that the PC port will indeed give players options to take advantage of their hardware. That in turn means better resolutions and higher FPS. While the game will run at 30FPS on the consoles, its expected to reach 60FPS on the PC.
He also confirmed that Dante’s brother Virgil will not be a playable character in the game.
I want to be definitive, he’s not playable in the game. I don’t want to be coy about that and have people think they’re getting one thing when they’re getting another.
So what are the chances that the PC port will come out right for the game? I hope it’s nothing like what happened with Dark Souls.