A couple of weeks ago, we reported that Toki Tori 2 would find its home on the Wii U. Furthermore, it was revealed that Toki Tori 2 would offer native 1080p support and Off-TV Play, allowing you to continue gaming with the TV switched off or elsewhere in the house.
The footage showed off some nifty game mechanics, which will use the GamePad as a virtual camera to snap pictures of creatures and items on the screen. These pictures are then added to an in-game encyclopedia, named (wait for it) the Tokidex.
These really are exciting new features in the game but many people were concerned whether the game will run smoothly on the game pad as it will on the T.V. The developers Two Tribes have now laid these issues to rest.
Collin Van Ginkel, the co-founder of Two Tribes, claims that during the developer’s test setups, the Wii U GamePad’s screen updated even quicker than their LCD TVs. Van Ginkel speculates, however, that the Wii U GamePad’s signal break down when players move far away from the Wii U console.
These were his exact words:
It’s even the opposite. In our test setups, we see the GamePad screen updating quicker than our LCD TV’s if we send the exact same image to both. My guess, but this is pure speculation, is that the only time you may have missing visuals, and thus a delayed update, is when the signal breaks down when you move too far away from the console.
Here is some footage of Toki Tori 2: