Guild Wars 2 Thief Guide – How To Steal

By   /   Aug 26, 2012


Every profession in Guild Wars 2 has some unique abilities that set them apart from other professions, and in the case of the Thief, that unique talent is the ability to steal. The Thief’s ability to steal allows the player to steal something from an opponent and then use that item.

Most of the time, the item gained is some form of a weapon that can be used against the opponent, but sometimes it can be in the form of a boost.

Stealing is a fun mechanic for Thieves and introduces a random element into combat. You should definitely be attempting to steal as often as possible as that the effects from the various items gained can be quite beneficial, such as causing blindness, bleeding, or going into stealth.

To steal, the Thief activates the ability by pressing F1, which allows the Thief to shadowstep up to the foe and steal the item. The range for stealing is a healthy 900 with a cool down of 45 seconds.

Once you’ve stolen from a foe, you can use the item gained by hitting F1 again. Each creature that you face in Guild Wars 2 seems to have certain items associated with them.

Please note that you don’t have to use the item you’ve stolen right away. You can store it for later use, but you’ll be unable to steal again until you’ve used the item you’re holding. However, once you’ve stolen from an opponent, they are aware of you so be prepared to start throwing down.

Now this randomness factor associated with the act of stealing is both a blessing and a curse. Fortunately, for you, we have compiled a list of things you can possibly acquire when you attempt to steal from various Professions.

Warrior

  • Shoot Rifle – Launch (300), Vulnerability (15s) (Ranged)
  • Mace Head Crack – Daze (4s) (Melee)
  • Blinding Tuft – PBAoE Blind (3s) (Melee). Stealth (3s)
  • Hammer Spin – PBAoE Knockback (Melee). Roots you in place.
  • Whirling Axe – 10 hits, lasts 4 seconds, I dealt 3042 damage on average.
  • Club Shockwave – Stun (1s) (Ranged)

Elementalist

  • Throw Lava Rock – Burning (15s) 6432 damage (Ranged)
  • Use Scepter – 50 / 50 chance of burning (10s) 4288 damage, PBAoE and stun (2s) (Mid Ranged)
  • Use Staff – 50 / 50 chance of Stun (1s) (Ranged) and Fireball, about 2000 damage. Inflicts Burning (7s).
  • Ice Shard Stab – 512 damage. Chilled (10s) (Melee)

Ranger
Note – Can steal from pets.

  • Tooth Stab – Bleed (60s) 3720 damage (Melee)
  • Branch Leap – 370 damage. Leap.
  • Branch Bash – Launch (Melee)
  • Whirling Axe – 10 hits, lasts 4 seconds, I dealt 3042 damage on average.
  • Eat Egg – Heal (330). Restore 12 initiative.
  • Throw Feathers – Blind (3s) (Melee) Stealth (3s)
  • Healing Seed – Regeneration (10s): 1370 heal.
  • Throw Vine – Immobilize (5s) (Ranged)

Necromancer

  • Use Scepter – 50 / 50 chance of burning (10s) 4288 damage, PBAoE and stun (2s) (Mid Ranged)
  • Use Staff – 50 / 50 chance of Stun (1s) (Ranged) and Fireball, about 2000 damage. Inflicts Burning (7s).
  • Bone Crack – Stun (3s) (Melee)
  • Consume Ectoplasm – Gain all boons (10s each)
  • Whirling Axe – 10 hits, lasts 4 seconds, I dealt 3042 damage on average.
  • Use Skull – Fear (2s)

Guardian
Note – Aegis blocks steal

  • Hammer Spin – PBAoE Knockback (Melee). Roots you in place.
  • Use Staff – 50 / 50 chance of Stun (1s) (Ranged) and Fireball, about 2000 damage. Inflicts Burning (7s).
  • Use Scepter – 50 / 50 chance of burning (10s) 4288 damage, PBAoE and stun (2s) (Mid Ranged)
  • Mace Head Crack – Daze (4s) (Melee)
  • Torch Strike – Burning (10s) 4288 Damage (Melee)

Engineer

  • Shoot Rifle – Launch (300), Vulnerability (15s) (Ranged)
  • Throw Gunk – Lasts 5 Seconds, deals random conditions each second (Ranged)
  • Throw Net – Immobilize (3s) (Ranged)
  • Throw Gear – Stun (2s) (Ranged)

Mesmer

  • Torch Strike – Burning (10s) 4288 Damage (Melee)
  • Throw Feathers – Blind (3s) (Melee). Stealth (3s)
  • Consume Ectoplasm – Gain all boons (10s each)
  • Throw Gunk – Lasts 5 Seconds, deals random conditions each second (Ranged)
  • Use Scepter – 50 / 50 chance of burning (10s) 4288 damage, PBAoE and stun (2s). (Mid Ranged)
  • Use Staff – 50 / 50 chance of Stun (1s) (Ranged) and Fireball,about 2000 damage. Inflicts Burning (7s)
  • Throw Crystal Shard – Bleed (10s) 3705 damage. Vulnerability (15s). (Ranged)

Thief
Note – The thief steal pool seems to have EVERY single stealable item in the game / among the professions, and so stealing from a thief literally produces a random result. Here are the items that I confirmed you can steal from a thief.

  • Throw Gear – Stun (2s). Ranged
  • Throw Lava Rock – Burning (15s) 6432 damage. Ranged.
  • Use Scepter – 50 / 50 chance of burning (10s) 4288 damage, PBAoE and stun (2s). Mid Ranged.
  • Use Staff – 50 / 50 chance of Stun (1s). Ranged and fireball, About 2000 damage. Inflicts Burning (7s).
  • Whirling Axe – 10 hits, lasts 4 seconds, I dealt 3042 damage on average.
  • Ice Shard Stab – 512 damage. Chilled (10s). Melee
  • Blinding Tuft – PBAoE Blind (3s). Melee. Stealth (3s)
  • Mace Head Crack – Daze (4s). Melee
  • Eat Egg – Heal (330). Restore 12 intiative.
  • Hammer Spin – PBAoE Knockback. Melee. Roots you in place.
  • Throw Net – Immobolize (3s). Ranged
  • Bone Crack – Stun (3s). Melee
  • Throw Coral Shard – Throw Crystal Shard – Bleed (10s) 3705 damage. Vulnerability (15s).
  • Drink – Invulnerable for 3 seconds
  • Throw Feathers – Blind (3s). Melee. Stealth (3s)
  • Club Shockwave – Stun (1s). Ranged.
  • Healing Seed – Regeneration (10s): 1370 heal.

I’m sure that many Thieves are immediately going to see just how useful this list could be (barring changes from beta).

One of the biggest complaints about Steal is its random nature, and knowing all the possible outcomes beforehand, thanks to this list, can do a lot to reduce the problems we might face from the random nature of the ability.

In PvP, this could do a lot to help you even the odds. This list is also helpful for any class that might be facing thieves in PvP, as it might give them at least some idea of what a Thief could end up bringing to bear against them.

Experiment with this ability and see what you can steal from the various creatures in the game. All in all, the ability to steal is a fun, and useful, ability for a Thief in Guild Wars 2. You automatically gain something useful to use in combat and it costs nothing in initiative to use.

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