It was announced that if you have a DirectX 10 card you’ll be able to enjoy increased texture and gesture resolution, better shadows, sharper visuals and more.
If you have a DirectX 11 card, however, Hitman: Absolution will look even better thanks to the integration of top level visual tricks like bokeh filtering and tessellation into IO’s Glacier 2 engine.
On top of all that fanciness, it was also revealed that the game will have Steamworks support, meaning you’ll be able to upload your saves to the cloud and resume a campaign on any PC!
IO Interactive’s Jonas Meyer headed up the secretive presentation saying that IO “wants the game to look as awesome as possible” and promises that “Agent 47’s suit looks ten times more awesome on PC.” He continues by explaining what this press conference means.
The idea of a secret press briefing dedicated to the monstrous power of the PC is testament to the current state of the console generation, whether you understand, or care, about anti aliasing levels it’s good to know that Eidos is planning on pushing the PC’s power.
Anyone who has seen the enhanced gameplay footage has definitely been impressed, with the subtle bloom on Agent 47′s head and tiny details like trickling sweat and small droplets of blood.
To give you a more detailed look at all the features Hitman: Absolution will be getting on PC, here’s a quick rundown:
PC only features:
- Increased texture resolution
- Increased gesture resolution
- Higher shadow Map resolution
- Full mouse and key support
- Optimised PC user interface
- Optimised for low and high end PCs
- Steam works integration including steam cloud saves
Dx 11 only features:
- Global illumination
- Eyefinity support
- HD3D support