As seen in the concept art, the Mechromancer is just a teenage girl with pig tails and a robot arm. When the need be, she can summon Deathtrap, a robot which acts as a tank.
Currently the Mechromancer is scheduled to be released two months after the game is released in September.
So far only one of her three skill trees have been completed so far. That tree is called Best Friends Forever and has been dubbed as the ‘Girlfriend Mode’ by lead designer John Hemingway.
The design team was looking at the concept art and thought, you know what, this is actually the cutest character we’ve ever had. I want to make, for the lack of a better term, the girlfriend skill tree. This is, I love Borderlands and I want to share it with someone, but they suck at first-person shooters. Can we make a skill tree that actually allows them to understand the game and to play the game? That’s what our attempt with the Best Friends Forever skill tree is.
The first skill in the tree is called Close Enough and is for those who like to spray and pray while firing their guns.
Close Enough causes missed bullets to ricochet off walls and other objects towards the enemy. As you imagine, you just have to hide behind cover and empty your bullets in the general direction of the enemy without the painstaking job of aiming.
Hemingway also mentioned that the final skill tree will probably contain abilities/skills that involve electricity.
It’s all about shields and electrical damage. We’ve never really had an electrical-themed character skill tree. So that’s exciting to me.
The skill trees will also contain skills that teach Deathtrap new abilities. One such ability is the Explosive Clap where the robot just does a Hulk Clap, setting off a huge explosion that knocks enemies back.
Note that The Mechromancer will be renamed on it’s release.