To me, it’s startling that they would take this route with Battlefield 4, considering Battlefield 3 is everything I have ever wanted out a modern setting for the Battlefield series. It’s hard to imagine how they can drastically improve upon Battlefield 3, to justify the cost of purchasing Battlefield 4.
To compound upon this surprise, they released Battlefield 3 six years after Battlefield. So, to see the next one coming out so quickly, within the same setting, seems like a missed opportunity. Troedsson did elaborate on the reasoning for staying in a modern setting, by saying this:
There’s a lot of things inspiring us as to how the franchise will move on. Everything from fans’ feedback, to market research and, of course, what we want to build ourselves. It’s not just one single thing.
Later on, he continued to explain the decision, by saying “We still want to stay in this genre, the modern day as it is. We feel this is a place we can be and continue with the series. Battlefield 4 can live in this space and be very successful.”
Although it’s way too early to say whether or not this was a good decision, I still can’t help but feel like revisiting the Battlefield 2142 setting on the Frosbite 2 engine would have provided for an amazing experience.