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Guild Wars 2 Engineer Profession Guide

Professions in Guild Wars 2 are basically character classes with unique skills and traits.

There are 8 professions in total in the game, and every one of them is entirely different from the other. This makes the professions and their attributes a huge part of the game that needs separate focus and concentration.

In this guide we will go over the Engineer profession. This profession excels at using technology and gadgetry to turn the tides during a battle. The Engineer class is the only class that has the ability to deploy weaponry in the battlefield.

We’ll go over the skill types, see what kinds of gadgets and turrets the Engineer has to over, check the equip-able weapons, the various gameplay mechanics of the Engineer, and the general way of playing the profession.

For more help on Guild Wars 2 Engineer, read our Engineer Builds Guide.


With technology on their side, the Engineers use their knowledge of gadgetry to decimate their foes in the battlefield. They specialize in the usage of modern weaponry like Pistols, Rifles, Flamethrowers, Turrets, and more, and can give them a huge amount of variety from the destructive items and their witty knowledge.

Similar to Elementalists, the Engineers use a single weapon set at a time. However, they can further enhance this weapon set by equipping special kits that assist in both offensive and defensive traits.

These kits provide the engineer with special weapons and completely different sets of skills to replace their current skill set.


Backpack Kits – These utility kits equip a backpack that replaces the engineer’s current weapon skills with a set of more specialized skills.

There are a number of different kits available, with each kit having a set of skills that are focused around an iconic entity. These are:

  • Tool Kit
  • Grenade Kit
  • Bomb Kit
  • Mine Kit
  • Med Kit

Weapon Kits – These kits equip a new weapon in the engineer’s hands when activated. Each weapon comes with its own unique sets of skills that the Engineer can use to destroy its foes. These are:

  • Flamethrower
  • Elixir Gun

Tool Belt – The tool belt is a special set of skills that enhance the utility and heal abilities of the Engineer.

The belt can add a self-destruct skill to turrets or a detonation option to all mines, and can augment the Med Kits to give self-healing, and do much more. Tool belt skills can be used regardless of whether the associated heal or utility skill is active or not.

Turrets – The Engineer has an enormous variety of turrets available, each with a different effect. When a turret is deployed, the skill in that slot is replaced with its overcharged version.

The Engineer can also interact with the deployed turret, packing it up and moving it around to give larger application to his tools in the battlefield. Only one turret type can exist at a single time. The turrets types are:

  • Rifle Turret
  • Thumper Turret
  • Net Turret
  • Flame Turret
  • Healing Turret

Playing As the Engineer

The Engineer is quite difficult to play with initially, though not quite as much as the Elementalist. This is because there are so many options for an Engineer with so little tools and available attunements.

This trait of the Engineer can make it a difficult profession for initiating players, but like the Elementalist, the Engineer is heavily rewarding later on.

The Engineer can use the following weapon types, excluding the profession’s special kits:

  • Main Hand: Pistol
  • Off Hand: Pistol, Shield
  • Two-Handed: Rifle

The lack of weapon choice is really the concern for an Engineer. However, this can be used to your advantage, because this limited choice allows one to focus more on using the large variety of skills of the Engineer, instead of simply swapping weapons around.

Turrets play a very important role for an Engineer, irrespective what permanent or temporary role the player has taken with the profession. Deploying turrets at the right time is very essential particularly for defenses, as these turrets can not only attack enemies, but some of them can aid allies.

In addition to turrets, the Flamethrower is an extremely intimidating weapon because of the associated skills that come with it. This is an ideal harassment AoE and DoT tool, and the skills that come with it give lots of defensive abilities to this every-mobile and ever-busy profession.