The world of Darksiders 2 is four times larger than the original title. If you have played the first game, then you can obviously appreciate the great level designs created by Vigil Games. Hence, a fan can only wonder how great it would be to explore a larger setting in the sequel.
Talking to VideoGamer, Vigil Games mentioned that Darksiders 3 will probably be scaled down in order to give more focus to details.
Lead designer Haydn Dalton commented:
If Jason’s [Rubin, THQ President] sat there and we go and sell 4 or 5 million units, I’m pretty sure he won’t say, ‘Let’s go and do something different now’. Maybe what he might do is turn around and say, ‘We’ll do another Darksiders game, but we’ll try and reduce the scope so that we can make it even higher polished’. Because our scope is huge. Maybe he says, ‘Bring the scope down a little bit, we’ll still do another game but it’s a lot more focused’. That’s not such a bad thing to do either.
Dalton also emphasized that the idea of a smaller world being a turn off for players is wrong.
Just because you make something bigger doesn’t mean it’s better. That’s something people are saying to us: ‘You keep quoting about size’. I tend to not really go on about the physical size of the world so much because it’s more about what you’re doing within that area that’s important to me.
Darksiders 2 is set to launch August 14, and will include a Season Pass for its DLC plans.