While Far Cry 3 is an FPS, that doesn’t mean it’s going to fall for conventional FPS tropes. On the contrary, Ubisoft seems to be highlighting the story more in Far Cry 3 and that means talking about insanity.
In an interview with CVG, producer Dan Hay talks how Vaas and the other characters lose their moral compass in the game and how their tattoos mean.
When you start to look at Vaas and other characters, and you start to see similarities between them and what you’re doing, that’s when the inner conflict starts…The conflict starts when the island has exacted its pound of flesh from you.
You see it when you start getting those tattoos, which tell a bunch of stories about what you’ve seen and how you’ve played the game. And you look at them and start to see more similarities between the person or people that you hate, than the person you were at the beginning.
This, among other things is what Ubisoft is doing to Far Cry 3 in order to make it stand out in the genre.
We’ll know for sure if Ubisoft’s successful once Far Cry 3 is released later this year for the PC, Xbox 360 and PS3.