Fall of Cybertron was first announced to be a console exclusive which had PC gamers sending hate mails to Activision. Later on the PC version did in fact surface and it did so at E3. This off course followed with a bombardment of questions concerning the quality of the PC version. No transformer fan wants a half cooked console-port title to play on the PC.
The area of concern lies in the fact that High Moon Studios have assigned the PC version to another entity. The reason being that they are just too busy with the console version.
The ones currently behind the development of the PC version of the game are Mercenary Technology, to whom this is their first major PC project. Activision and High Moon Studios though seemed satisfied with what they have produced so far.
Transformers: Fall of Cybertron is being built with Steamworks support for multiplayer, that includes matchmaking, achievements, major community features and more. The PC version will have enhanced textures, lighting and shadows but at the moment will not offer DirectX 11 features. Lastly the game will also have support for controllers.
Best news of all is probably that the game will have no additional DRM. However, no map editors or mod tools will be released.
Transformers: Fall of Cybertron will release both for the PC and consoles on August 21, 2012.